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Books About Video Games

.hack/another birthby Miu Kawasaki, Y Graphic Kawasaki
In this exciting new novel set in the .hack universe, Akira, also known as Black Rose, keeps fighting to save her younger brother's consciousness from the world's largest online net game, "The World."

.hack/G.U.+by Tatsuya Hamazaki, Y Graphic Hamazaki
It is the year 2017, and the stakes have gotten even higher in the massively multiplayer online game The World -- now The World R:2, a dangerous place overrun by player killers, where lawlessness abounds. The PKK Haseo, known as "The Terror of Death," is a fearsome foe who punishes those who want to slay other players. But things have gotten personal as Haseo tries to track down the killer Tri-Edge, who has threatened the real life of his friend, Shino.

Bleach by Tite Kubo, Y Graphic Kubo
Ichigo Kurosaki was born with the gift to see ghosts. When his family is attacked by a Hollow (a malevolent lost soul) Ichigo becomes a Soul Reaper, dedicating his life to protecting the innocent and helping the tortured spirits find peace.

Brainboy and the Deathmaster by Tor Seidler, Y Fiction Seidler
When Darryl, a twelve-year-old orphan, is adopted by a technology genius, he finds himself the star of his very own life-threatening video game.

Bunker Ten by Jan-Andrew Henderson, Y Fiction Henderson
Something is going terribly wrong at the top secret Pinewood Military Installation, and the teenage geniuses who study and work there are about to discover a horrible truth as they lead a small military force trying to retrieve data and escape before the compound self-destructs.

Dragons of Autumn Twilight(DragonLance series)by Margaret Weis and Tracey Hickman, Y Fiction Weis
After five years, a group of friends reunites as the shadow of war hangs over the land. When an artifact of incredible power falls into their hands, they must flee the forces of darkness, for they have learned the terrible truth: the dragons have returned to Krynn! This is a reissue of one of three volumes that launched one of the greatest epic fantasy worlds of all time.

Ender's Game by Orson Scott Card, Y Fiction Card
The alien Buggers threaten humanity with extinction, and Earth's ultimate savior may be one small boy. Andrew "Ender" Wiggins thinks he is only playing computer games, but he is really commanding Earth's last great fleet.

Epic by Connor Kostick, Y Fiction Kostick
On New Earth, a world based on a video role-playing game, fourteen-year-old Erik pursuades his friends to aid him in some unusual gambits in order to save Erik's father from exile and safeguard the futures of each of their families.

Gamer Girlby Mari Mancusi, Y Fiction Mancusi
Struggling to fit in after her parents' divorce sends her from Boston to her grandmother's house in the country, sixteen-year-old Maddy forms a manga club at school and falls in love through an online fantasy game.

Head Games by Mariah Fredericks, Y Fiction Fredericks
Two teenagers connect online in a role-playing game which leads them into their own face-to-face, half-acknowledged courtship.

Heir Apparentby Vivian Vande Velde, Y Fiction Vande Velde
While playing a total immersion virtual reality game of kings and intrigue, fourteen-year-old Giannine learns that demonstrators have damaged the equipment to which she is connected, and she must win the game quickly or be damaged herself.

Heroes of the Valley by Jonathan Stroud, Y Fiction Stroud
Halli Sveinsson has grown up in the House of Svein, listening to the legends of the heroes as all his forefathers did. His is a peaceful society where the violence of the past has been outlawed and disputes are settled by the Council. But young Halli has never quite seemed to fit in with the others. For starters, he was not at all handsome or tall, like his attractive blond siblings. He's stumpy and swarthy, with a quick mind and aptitude for getting in trouble. Bored with the everyday chores and sheep herding, he can't help himself from playing practical jokes on everyone, from Eyjolf the old servant, to his brother and sister. But when he plays a trick on Ragnor of the House of Hakonsson, he goes too far, setting in motion a chain of events that will forever alter his destiny. Because of it, Halli will have to leave home and go on a hero's quest. Along the way, he will encounter highway robbers, terrifying monsters, and a girl who may finally be his match. In the end, he will discover the truth about the legends, his family, and himself.

Quag Keep by Andre Norton, Y Fiction Norton
Once, they were role-playing gamers in our world.They came from different places and different backgrounds.Now they' re summoned together by some magical force... to a land that mirrors the games they used to play."Quag Keep"Can they band together to unlock the secret of their summoning--and rescue from the legendary Quag Keep the person who may be able to return them home?

Saga by Conor Kostick, Y Fiction Kostick
On Saga, a world based on a video role-playing game, fifteen-year-old Ghost lives to break rules, but the Dark Queen who controls Saga plans to enslave its people and those of New Earth, and Ghost and her airboarding friends, along with Erik and his friends from Epic, try to stop her.

The Stowaway(Stone of Tymora) by R.A. Salvatore, Y Fiction Salvatore
A twelve-year-old orphan who possesses a stone that brings good luck to its owner runs afoul of a terrifying half-demon, but finds an ally in the elf Drizzt Do'Urden.

The Traitor Game by B.R. Collins, Y Fiction Collins
Fifteen-year-old Michael and his friend Francis both feel betrayed when someone at their private school learns of Evgard, a secret fantasy world they created together, but when a sadistic bully becomes involved in Michael's plan for revenge, the boys and Evgard itself face grave danger.

Wizards of the Game by David Lubar, Y Fiction Lubar
Eighth grader Mercer, whose passion is the fantasy role-playing game Wizards of the Warrior World, hopes to use a fund raiser to bring a gaming convention to his middle school, but instead he attracts four genuine wizards who are trapped on Earth and want his help in returning to their own world.

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