Great Graphic Novels
Recommended Graphic Novels
by Tatsuya Hamazaki, Y Graphic Hamazaki (age 13+) It is the year 2017, and the stakes have gotten even higher in the massively multiplayer online game The World -- now The World R:2, a dangerous place overrun by player killers, where lawlessness abounds. The PKK Haseo, known as "The Terror of Death," is a fearsome foe who punishes those who want to slay other players. But things have gotten personal as Haseo tries to track down the killer Tri-Edge, who has threatened the real life of his friend, Shino.
by Yuu Asami, Y Graphic Asami (16+) When her father engineers a robot that appears to be human, it is up to Sui to teach Vermillion--and then his later model, Kira--how to act the part, which is a harder task than she thought it would be.
by Yuu Watase, Y Graphic Watase (16+) Shy Riiko has been rejected too many times by cute guys, so when she's offered a free trial of a mysterious Nightly Lover, she takes it. A package appears at her door with a naked guy who wants to be her boyfriend.
by Kentaro Yabuki, Y Graphic Yabuki (age 16+) Train Heartnet was once a legendary assassin known as "Black Cat" and belonged to a secret society called Chronos. But two years ago he faked his own death in order to leave Chronos and become a bounty hunter, able to live by his own rules. His main mission in life now is to find Creed Diskense, a former Chronos member who killed his best friend. Train and his partner Sven are joined by a sexy thief named Rinslet and an amazing young girl named Eve who is a creation of nanotechnology!
Black Sun, Silver Moon
by Tomo Maeda, Y Graphic Maeda(Age 16+) Young and stubborn Taki has been taken under the wing of a new master, a priest whose not your typical servant of God. Aside from turning him into the church's new Cinderella, Sensei pulls Taki into the darker side of life, helping him vanquish zombies and restless spirits by night! Beneath those robes of the Order, hides a dark secret that Taki is determined to uncover... even if it means losing his life.
by Tite Kubo, Y Graphic Kubo (Rated Teen) Ichigo Kurosaki was born with the gift to see ghosts. When his family is attacked by a Hollow (a malevolent lost soul) Ichigo becomes a Soul Reaper, dedicating his life to protecting the innocent and helping the tortured spirits find peace.
by Nobuhiro Watsuki, Y Graphic Watsuki (Age 16+) Kazuki Mutou is mortally wounded saving a girl from a strange monster, but is given a new life through the power of the alchemically-made Core Iron. Along with a second chance, this grants him the ability to use his own Busou Renkin, or Alchemy Weapon. Joining forces with Tokiko, the Busou Renkin user he'd saved earlier and who gave him the Core Iron, he uses his newfound powers to fight the malevolent Homunculus monsters and protect his friends and the rest of mankind.
by You Higuri, Y Graphic Higuri (Age 16+) From birth, Cesare Borgia is surrounded by shadows. Damned by his own father, hated by his closest brother, separated from the sister who loves him, and driven by the demons of Hell itself, his quest for power threatens to set the world of Renaissance Italy ablaze, unless one innocent person can drive away the poisonous shadows ravaging him.
Code Geass: Lelouch of the Rebellion
by Goro Taniguchi, Ichiro Okouchi, Ill. by Majiko, Y Graphic Taniguchi (Age 13+) In the year 2010, the Holy Empire of Brittania declared war on Japan. Powerless to stop them, Japan surrendered in less than a month. Freedom was lost and Japan was renamed "Area 11" and its people became known as "Elevens." Lelouch is a Brittanian and his friend Suzaku, born an eleven, has achieved the status of honorary Brittanian. As a boy Lelouch vowed to crush his own government, but now seven years later and in high school, he's accepted that he can't change anything. That is until he meets a mysterious girl that gives him the power to control people's minds - the power of Geass! He dons a mask and becomes the ruthless terrorist known only as Zero, destroying any who might stand in his path - including his boyhood friend Suzaku!
Code Geass: Suzaku of the Counterattack
by Goro Taniguchi, Ichiro Okouchi, Y Graphic Taniguchi (Age 13+) Suzaku of Japan and Lelouch of Brittania were boyhood friends. Then the Holy Empire of Britannia invaded Japan and conquered the country, declaring it was now known as "Area 11." Freedom was taken away and the proud Japanese people became known as Elevens. Seven years later, Lelouch and Suzaku, now honorary Brittanians, are in high school, resigned to the fact that they can do little to change the world around them. That is until he meets a mysterious girl that gives him the power to control people's minds - the power of Geass! He dons a mask and becomes the ruthless terrorist known only as Zero. But what of Suzaku? This manga series focuses on Suzaku's side of the story, depicting events from the Geass story previously unknown with plently of shocking twists and surprises!
by Ohba Tsugumi, Y Graphic Tsugumi (age 16+) Light Yagami is an ace student with great prospects - and he's bored out of his mind. But all that changes when he finds the Death Note, a notebook dropped by a rogue Shinigami death god. Any human whose name is written in the notebook dies, and now Light has vowed to use the power of the Death Note to rid the world of evil. But when criminals begin dropping dead, the authorities send the legendary detective L to track down the killer. With L hot on his heels, will Light lose sight of his noble goal...or his life?
by Kara, Y Graphic Kara (Age 13+) Gods and demons wage a never-ending battle with the mortal realm of Earth as their battlefield. As with most long-standing feuds, the reasons are no longer important--hatred is a way of life. But it is foretold that one will arise who can restore harmony between gods and demons. Enter Raenef, heir to demon royalty. But this clueless black sheep of the demon court is hardly regal material. Therefore, the demon king assigns Eclipse to be his tutor and to mold Raenef into proper demon shape. The two begin a journey of discovery, and are soon joined by a human knight and a god-blessed priest.
by Sanami Matoh, Y Graphic Matoh (16+, one volume rating 18+) Ryo and Dee, two of New York City's finest, are called in to investigate the activities of some two-bit street punk. The operation goes south rather quickly when Dee is kidnapped and Ryo must put all of his skill and training to the test to get his partner back in one piece. Their partnership is on the line as electrified emotions raise feelings between the two guys that are hard to ignore.
by Natsuki Takaya, Y Graphic Takaya (age 13+) Tohru Honda was an orphan when one day fate kicked her out of the house and on to land belonging to the mysterious Sohma family. After stumbling upon the teenage squatter, the Sohmas invite Tohru to stay in their house in exchange for cooking and cleaning. Everything goes well until she discovers the Sohma family's secret, when hugged by members of the opposite sex, they turn into their Chinese Zodiac animal!
Full Metal Alchemist
by Hiromu Arakawa, Y Graphic Arakawa (Teen) As young boys, Edward & Alphonse Elric dabbled in alchemy to try to resurrect their dead mother. As a result, Ed lost one arm and one leg, while Al lost his entire body and had his spirit sealed into a suit of armor. Now, they are searching for the fabled Philosopher's Stone to restore what they've lost.
by Tachibana Higuchi, Y Graphic Higuchi (Age 13+) Young Mikan runs away to Tokyo following her best friend, Hotaru, who has been enrolled in an exclusive, secretive private school for geniuses. But it turns out that Alice Academy is a lot more than meets the eye. If Mikan wants to stay by Hotaru's side, she has to both pass the strange "entrance exam" and face the even greater challenge of befriending her very odd new classmates. Whether it's Hotaru's gift for inventing gadgets, the cranky Natsume's fire-casting ability, or Professor Narumi's control of human pheromones, everyone at the school has some sort of special talent. But what ability, if any, does Mikan possess? Mikan is going to have to rely on her courage and spunk if she's going to stay in school, or even stay alive!
Gankutsuou: The Count of Monte Cristo
by Mahiro Maeda, Y Graphic Maeda (Age 16+) "To those who betrayed me, who stole everything from me, I will give death and despair unto death. Your wives and children, your loyal followers, one by one they will fall to my charms." While vacationing on the moon, Albert, a young Parisian nobleman, meets the Count of Monte Cristo, a fabulously rich aristocrat from the far reaches of the galaxy. Fascinated by the count's sophistication and intelligence, Albert is unaware of the older man's dark purpose: to enact revenge for a terrible act of betrayal committed against him twenty-five years ago. Soon, all of Paris, including Albert's own mother and father, will feel the terror of the count's vengeance. Based on the acclaimed anime, this science fiction version of Alexandre Dumas's classic The Count of Monte Cristo is the story of a young man's seduction by evil–and a grown man's struggle with his past.
by Hisaya Nakajo, Y Graphic Nakajo (Age 16+) Japanese-American track-and-field star Mizuki has gotten herself a transfer to a high school in Japan...but not just any school! To be close to her idol, high jumper Izumi Sano, she's going to an all-boys' high school...and disguising herself as a boy! But as fate would have it, they're more than classmates...they're roommates! Now, Mizuki must keep her secret in the classroom, the locker room, and her own bedroom. and her classmates - and the school nurse - must cope with a new transfer student who may make them question their own orientation...
by Kohta Hirano, Y Graphic Hirano (Age 13+) There's a secret organization somewhere in England created to defend the Queen and country from monsters of all sorts. Yes, it's hard to believe in this day and age...but really, isn't this the true age of monsters? Enter Hellsing, an agency, long in tooth, with the experience, know-how, and...er...equipment to handle the problems that arise when vampires, ghouls, and the like take on these dark forces. "What equipment?" you may say. How about another vampire, and a big pistol loaded with special silver bullets? That oughta do the trick. But what really knocks 'em dead is the sharp wit, awesome artwork, and crazy, bloody action that make up the manga. Hellsing the long-awaited manga is finally in America, thanks to Dark Horse Comics and the folks at Digital Manga, and you're gonna love it. Come get some smart-ass gore and action as only Japan seems to produce, in that crazy "non-Western" format the kids seem to love. And nice and thick at a full 200 pages! The night is dark, but at least those wacky anti-heroes from Hellsing can make light of it.
Her Majesty's Dog
by Mick Takeuchi, Y Graphic Takeuchi (Age 16+) Amane is a powerful psychic and Hyoue is her guardian demon-dog, whose powers are fueled by her kiss! And when Amane lets her "dog" off his leash, no vengeful spirit is safe!"
Hikaru no Go
by Takeshi Obata, Y Graphic Obata
Hiraku Shindo is like any sixth-grader in Japan: a pretty normal school boy with a two-tone head of hair and a penchant for antics. One day, he finds an old bloodstained Go board in his grandfather's attic-- and that's when things get really interesting. Trapped inside the Go board is Fujiwara-no-Sai, the ghost of an ancient Go master who taught the strategically complex board game to the Emperor of Japan many centuries ago.
by Miki Aihara, Y Graphic Aihara(Rated Older Teen) In company-owned rabbit-hutch apartments live tenants who can't afford to live anywhere else, and the apartment complex in which high-school girl Hatsumi Narita lives is ruled over by the rumour mongering, self-righteous Mrs. Tachibana. Get on Tachibana's bad side, and life becomes hell. When Hatsumi has to buy a pregnancy test because her popular sister Akane is late, Mrs. Tachibana's son, Ryoki, who used to bully Hatsumi as a kid, promises not to tell the world about Hatsumi's secret if she becomes his slave. Suddenly Azusa, Hatsumi's protector in their youth, reappears to save her again! He's moving back into the neighbourhood! Despite the budding romance between Hatsumi and Azusa, Ryoki has control over her through the secret that could ruin the lives of everyone in Hatsumi's family, and he hasn't forgotten who his slave is!
by Natsumi Ando, Y Fiction Ando (Age 13+) Najika is a gifted cook and attends the prestigious Seika Academy cooking school. Her friendship with two brothers, Sora and Daichi, creates resentment with other girls at the school. Her greatest rival is a popular, teen model, Akane who tries to drive Najika from the school by staging a cooking contest.
by Kyoko Hashimoto, Y Graphic Hashimoto(Age 13+) There's an urban legend about a mysterious group known as the Knockout Makers. As the myth goes, these individuals accept commissions and requests to make your average girl a totally hot knockout. A new hairstyle, advice on what not to wear, or an extreme makeover: here are the stories of the Knockout Makers.
Kyo Kara Maoh
by Temari Matsumoto, Y Graphic Matsumoto(Age 13+) "Yuri Shibuya just can't catch a break. First, he had his head dunked in a toilet. Then he was transported to another world-- where he finds himself king of the Mazoku's, a new race that expects him to lead them to war against all of humanity. And to top it all off, he's engaged-- to a man!"
by Yun Kouga, Y Graphic Kouga (Age 16+) When 12-year-old Ritsuka discovers a message from his brother Seimei that he was murdered, Ritsuka joins forces with Soubi to find Seimei's killer and uncover the truth.
Muhyo & Roji's Bureau of Supernatural Investigation
by Yoshiyuki Nishi, Y Graphic Nishi (Rated Teen) Are you a victim of unwanted spirit possession? Is there a ghost you need sent up and away...or down to burn for all eternity? If the answer is yes, then you need Muhyo and Roji, experts in magic law. Serving justice to evil spirits is their specialty.When the ghost of a tormented schoolgirl starts terrorizing subway passengers, can Muhyo and Roi resolve the paranormal crisis before it totally derails?
by Masashi Kishimoto, Y Graphic Kishimoto (Age 13+) In another world, ninja are the ultimate power--and in the village of Konohagakure live the stealthiest ninja in the world. But twelve years ago Konohagakure was attached by a fearsome threat--a nine-tailed fox demon which claimed the life of the Hokage, the village champion. Today, peace has returned, and a troublemaking orphan named Uzumaki Naruto is struggling to graduate from the ninja Academy. His goal: to become the next Hokage. But unknown to Naruto and his classmates, within him is a terrifying force..."
Ouran High School Host Club
by Bisco Hatori. Y Graphic Hatori (Age 13+) One day, Haruhi, a scholarship student at exclusive Ouran High School, breaks an $80,000 vase that belongs to the 'Host Club', a mysterious campus group consisting of six super-rich (and gorgeous) guys. To pay back the damages, she is forced to work for the club, and it's there that she discovers just how wealthy the boys are and how different they are from everybody else.
PhD Phantasy Degree
by Hee-Joon Son, Y Graphic Son (age 13+) Sneaking into the Demon School Hades, Sang finds a way to become a monster and begins a fantastic adventure in a devilish domain.
by Shiho Sigiura, Y Graphic Sigiura(Age 13+) "Rakan is a lonely orphaned teen with an unusual attraction to flowers and plants. Chigusa is his surprise guest, who arrives mysteriously one day out of nowhere. Together, these two uncover secrets about each other -- including the fact that Rakan may be a special prince, who Chigusa insists on protecting at all costs!"
by Yasuhiro Nightow, Y Graphic Nightow (No Rating) Our hero Vash the Stampede disappeared for two years after blasting a crater onto the moon orbiting the desert planet he saved from annihilation. But, with good and bad people alike trying to track him down he won't stay lost for long! Count on more crazy gunslinger action, new dastardly villains...and a new outfit to boot!
by CLAMP, Y Graphic CLAMP(age 13+) (Please note that Tsubasa and XXXholic cross over and are meant to be read together as two halves of the same story) SAKURA AND SYAORAN RETURN! But they're not the people you know. Sakura is the princess of Clow—and possessor of a mysterious, misunderstood power that promises to change the world. Syaoran is her childhood friend and leader of the archaeological dig that took his father's life. They reside in an alternate reality . . . where whatever you least expect can happen—and does. When Sakura ventures to the dig site to declare her love for Syaoran, a puzzling symbol is uncovered—which triggers a remarkable quest. Now Syaoran embarks upon a desperate journey through other worlds—all in the name of saving Sakura.
Toto!: The Wonderful Adventure
by Yuko Osada, Y Fiction Osada (Age 13+) SEE THE WORLD WITH ME! Kakashi is a small-town boy with a big dream: to travel around the world. He's so determined to leave his little island home behind that he stows away onboard a marvelous zeppelin–one that just happens to be loaded with treasure and a gang of ruthless criminals!
by Fuyumi Ono, Y Graphic Ono (Grade 9-11) Except for her red hair, Yoko Nakajima is a typical, obedient Japanese high school student. Her life is fairly ordinary--that is, until Keiki, a unicorn in the guise of a young blond-haired boy, tells her that she is his master and must return to their kingdom. When the boy mysteriously vanishes. Yoko is left alone, confused, and wandering through a foreign land with nothing to help protect her save a magic sword and a magic stone. When Keiki suddenly appears at Yoko's school, little does she realize that her life is about to change. Lost in a strange land-without a map and demons on her trail-Yoko begins her quest for both survival and self-discovery.
by CLAMP, Y Graphic Clamp (age 13+) (Please note that Tsubasa and XXXholic cross over and are meant to be read together as two halves of the same story) Watanuki Kimihiro is haunted by visions of ghosts and spirits. Seemingly by chance, he encounters the mysterious Space-Time Witch named Yuuko, who claims she can help. In desperation, he accepts, but realizes that he's just been tricked into working for Yuuko in order to pay off the cost of her services. Soon he's employed in her little shop—a job which turns out to be nothing like his previous work experience! Most of Yuuko's customers live in Japan, but Yuuko and Watanuki are about to have some unusual visitors named Sakura and Syaoran from a land called Clow.
Yami no Matsuei(Descendants of Darkness)
by Yoko Matsushita, Y Graphic Matsushita (Age Teen) The business of Death is never done. Asato Tsuzuki works as a Shinigami, or 'Guardian of Death', in the Ministry of Hades. It's his duty to make sure that the souls of the dead reach the afterlife, but contrary ghosts and humanity's evils keep getting in the way of a job well done. With all these problem assignments, will he ever get a bonus...or will he be stuck paying back damages for all eternity? As a Guardian of Death, Asato Tsuzuki has a lot to think about. First of all, there are all those dead people. Someone's got to escort them safely to the afterlife. Then there's all that bureaucracy. The affairs of death come with a lot of paperwork, budgetary concerns and endless arcana. Descendants of Darkness proves one thing: Death is big business...and business is good!
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